update [Thu 7th Jul, 2022 09:40 BST]: Spike Chunsoft has now released a brand new trailer showcasing all of the systems coming to the Made in Abyss RPG.
The beloved anime show has just returned for its second season, and it seems like the publisher is jumping on the buzz — and we don’t blame them!
Singer Riko Azuna — whose music has been used in the Made in Abyss show and Re:Zero — has also been confirmed to be singing the game’s ending song, ‘light’. Here’s what the singer had to say about her return:
This is Riko Azuna. As a fan of “Made in Abyss“I am truly honored to be performing the ending theme for Made in Abyss: Binary Star Falling into Darkness. On a long and endless adventure, Riko and her friends have strong hearts and keep moving forward. I sang the song with all my soul as if to guide the story so that the fleeting little light wouldn’t go out. Even after playing the game, you can still feel the vastness of the Abyss and the feelings of the adventurers that have been passed down from generation to generation. I hope you’ll be able to feel this when listening to the song “light”. I’m really looking forward to the day when you can play the game!
You can watch the brand new trailer below, and check out all of the information on modes such as ‘Deep in Abyss’, the towns, the characters, and the main story, in the article below.
original article [Tue 5th Jul, 2022 10:30 BST]: Made in Abyss: Binary Star Falling into Darkness is coming to the Switch on 2nd September! This action RPG, which recreates the events of the Made in Abyss manga/anime series universe, features two different story modes — one following main characters Riko and Reg as they journey into the Abyss, and a second which sees you become a new “Bell “cellar raider.
Now Spike Chunsoft has provided more details on that second mode, called ‘Deep in Abyss’, which we covered briefly in April. Alongside this new mode, which sees you collect relics and earn rewards to help develop your character in an original story, the publisher has also detailed more of the upcoming game’s skills and locations.
Here are all of the details from Spike Chunsoft’s press release:
The Story Begins
The main character joins Belchero Orphanage as a fledgling “Bell” Cave Raider. For classes and training, the main character joins the three other students, Raul, a boy who’s always full of energy, the quiet and inconspicuous Tiare, and Dorothea, who’s a bit of an airhead, A few months later, the four finally see the day of their first exploration as “Red Whistles,” but there they are already confronted with the harsh reality of the Abyss…
The Game Cycle
In “DEEP IN ABYSS” mode, players will challenge the Abyss as a new Cave Raider. While enjoying an original story advance through the main quests, collect relics, and complete various quests to earn rewards such as money and experience to develop your character. As you accumulate experience, the Cave Raider’s level will increase, and the player will be able to challenge deeper levels of the Abyss.
Prepare for Raiding/The Town of Orth
In the town of Orth, the base for Cave Raiders, prepare to challenge the Abyss by taking on quests and buying the necessities for your raid. As an apprentice “Red Whistle”, you will mainly receive your assignments from Jiruo at Belchero Orphanage, but as your Whistle level increases, the number of assignments you can receive will also increase. The town of Orth has the following facilities.
1. Guild HQ
This is the headquarters of the organization that provides work to Cave Raiders. Various quests can be accepted.
2 Supply Shop
A store that sells cave raiding essentials. Besides pickaxes, clothes and consumables are sold here.
3. Relic Appraisal
A store that appraises and buys relics brought back from The Abyss. Obtain money and experience here.
4. Laffi’s Store
A spice store run by Hablog’s wife Laffi. Purchase food and spices here.
Raiding the Abyss
The main objectives within the Abyss are main quests where an original story unfolds, guild quests accepted at the Guild HQ, and the collection of relics. The main character has three attributes: “physical strength”, “fullness”, and “stamina”. Both fullness and stamina are reduced when taking action. Stamina recovers automatically, but to recover fullness you’ll need to eat. It is important to eat regularly to maintain fullness, as stamina cannot be restored while fullness is at zero.
Raiding the Abyss involves avoiding hazards such as ferocious creatures and unstable terrain. When defeated by a large creature, they give a devastating “game-over” performance.
In addition to the three statuses, the player must consider numerous other factors when raiding the Abyss, including the surrounding environment, the health of the main character, the amount of remaining food, the durability of tools, and the weight of supplies. The player must pay attention to these factors and act appropriately, whether deciding to proceed with the raid, return to the surface, and sometimes even what to bring back.
After reaching their objective in the Abyss, the Raider must return to the surface. However, the further the Raider descends, the effects of “The Curse of the Abyss,” physical and mental burdens, become more intense as they return to the surface. The Raider may vomit, experience a significant decrease in fullness, or have blood gush from their body resulting in a decrease in fullness and stamina. In addition to “The Curse of the Abyss”, they may be attacked by creatures, the terrain may have changed or features that were present on the way down may not be available on the way back, forcing them to find a different route back.
If you’re a fan of the show and/or the manga, this is one game you won’t want to miss, and it looks extremely faithful to the cute but dark story told by Akihito Tsukushi.
Will you be picking up Made in Abyss: Binary Star Falling into Darkness this September? Let us know in the comments!
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